Former director says a Harry Potter MMO was 'killed' by EA

 Harry Potter MMO - The three main characters of the films point wands at you
(Image credit: Warner Bros)

In a Activision and director of product marketing for EA Kim Salzer discussed the project that got away, the game she worked on that was never released: Harry Potter, the MMO.

"We did all the research," Salzer says, "we had the beta built out. It was a combination offline and online experience where we'd actually mail stuff to the kids, like prizes and ribbons and stuff like that. [It was] thoroughly researched, very confident in the success of this. But it was killed, for lack of a better term, because EA was going through some changes at that time and they just didn't know or believe enough that that IP would have a shelf-life longer than a year or two."

Per Linkedin, Salzer was director of product marketing at EA from 2000 to 2003, the period when the first two movies were released and Potter-mania took off. In retrospect the idea that Harry Potter, a cultural force that remains tediously dominant today, would have fizzled out in "a year or two" seems hopelessly naive. Or perhaps it was just wishful thinking.

Witchcraft and Wizardry Minecraft mod, which is an entire RPG built in Minecraft that lets you learn magic and explore Hogwarts.

Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he re having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.