REPO
Latest about REPO

REPO 'literally saved semiwork as a studio' according to a new video published by developers
By Kara Phillips published
News No one can get enough of looting valuables and running from monsters.

REPO has published yet another video promising more content in its long-awaited first update: 'We are in the homestretch now'
By Kara Phillips published
News It sounds like we are almost there.

REPO will feature 'moon phases' as part of the new update, ramping up the difficulty every 5 levels
By Kara Phillips published
News Uh oh, I'm in danger.

REPO developer teases the game's 'most powerful weapon' yet, a mountable cannon that will 'turn your cart into a battle tank'
By Rick Lane published
News Balance changes to enemies and player health also in the works.

REPO devs are making that new Overcharge mechanic kick in later on—alongside other difficulty scaling
By Jonathan Bolding published
News

How to access the open beta for the new REPO update
By Kara Phillips published
Beta test Test the new update for yourself ahead of launch.

The first big REPO update is available to test
By Jonathan Bolding published
News Surprise! But the good kind, not the jumpscare horror kind.

REPO will never be free-to-play 'as we don't want to add microtransactions', say devs—hinting at earned cosmetics in the future
By Kara Phillips published
News A little hat goes a long way.
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